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[-STIPE-] GAMING has released a LIMITED TIME offer to all gamers out. Receive 25% per month off the current price of ANY Server/Servers when you buy today!
For example; $31.50 for a 12 Slot Counter-Strike: Source Server per month with 25% off. Have great valve for the quality of the STIPE Servers.
With this offer you will receive the following:
Dedicated CPU Reserve
66 Tick
1000 FPS
Large selection of installable Mods
Full FTP Access for advanced Users
FREE: 10 Slot Ventrilo Server!
Easy to use Custom Built Control Panel!
Support via STEAM, MSN, X-Fire, Email and Ticket system
So why not place an order today before it ends with this limited time only offer! So follow the link below and follow the prompts for this awesome server gaming deal.
Head on over to STIPE Control Panel - Products and use the promotion code: resistancerocks to receive your 25% off today ANY Stipe Server!
CS Source > Locking > Slots > Location > Template > Ventrilo(10slot free) > STIPE Branded > Finish Checkout/Add Another Server > I have a referral code
NB. Limited Only! Deal subject to close once all server slots have been taken up. 25% off every month until you decide to close server down with no more payments.
[size=150:nsj06a70]Common punkbuster kick msgs
PunkBuster Kick : Inadequate O/S Privileges - Running as admin works also.
Corrupted Packet Flow - Check your firewall and make sure it's allowing punkbuster (PnkBstrA.exe/PnkBstrB.exe
Disallowed Program/Driver - Check for programs such as Alcohol 120%, Logitech GamePanel (Software relating to macros).
Corrupted File/Memory - System RAM can be faulty - memtest86 or you're using a modification of the game exe. If you're using a game hack.. no help for you!
Losing Key Packets - Either you're capped (limit of bandwidth by ISP) or your firewall/router is blocking PnkBstrA.exe/PnkBstrB.exe.
95% of punkbuster errors can be fixed by updating punkbuster it self.
Link here
Most of the time when you're kicked from a server due to Punkbuster it doesn't tell you the problem. Firstly you can setup punkbuster to log every error to a log file.
Create or edit your pbcl.cfg with this;
pb_msgprefix "PunkBuster Client"
pb_sleep 500
pb_logtofile 1
pb_sslog 1
pb_sssave 1
pb_plist
This will create a file called "pbcl.log" within the same folder as the config.
Vista/W7 default pb location
**x**:\Users\**user**\AppData\Local\PunkBuster\**game**\pb
Then the game folder BF2/BF2142/COD2 etc
XP is where the game is installed;
eg BF2
**x**:\Program Files\EA GAMES\Battlefield 2\pb
- more soon
So it's been three months since we released the search engine to the public, so heres some stats that have been recorded.
- Total of 220 searches done
- 3250 server pricing listing added to the engine
- 93 searches done with 10 slots and for $40 per month
- 65 searches done with 12 slots and for $45 per month
- 62 the rest of the searches were random servers
- Most popular server to be searched for was Counter Strike: Source (66 tick) thus Call of Duty 4 coming second then Ventrilo.
We hope to extend the search engine with new features in the near future, if you've got any ideas for it please give us some feedback.
Thanks,
GSH.
Client download;
Australia -
Internode (Games On Net)
GameSpace
iiNet
AusGamers
GameArena
Server download;
Australia
Games On Net - Windows
Games On Net - Linux
Hello,
Our "About Us" page has been updated with some great information to use then choosing a GSP.
A reminder to all GSP's that you are able to update or add new server deals at your own accord. To do this you must contact me via the forum or the contact page and I will setup your account with the relevant privileges.
Thanks,
GSH.
G'day,
We just completed our server search, over 2600 server pricing have been added to the index. For example if you're looking for a 10 slot Call of Duty 4 then that cost no more then $40, Click Here.
Regards,
GSH
Hello,
Game Server Hosting now offer Ventrilo!!,
Pricing starts at $11.25AUD for a 15 slot server or free with game server, more details can be found here.
Regards,
GSH.
Hello,
After many of hours our ajax based search is here, there is currently a few tiny bugs but will be ironed out asap. The search can be found under the Providers tab or by clicking here.
Regards,
GSH.
LIVE FROM NEW YORK - ITS PBBANS.
Welcome back everyone; we hope you have enjoyed your time off. We have been extremely busy behind the scenes in preparing the servers and arranging for their shipment to the new host. Our servers have finished their long journey from Los Angeles and now up and running at their new home in New York City. As you can see we are online ahead of schedule thanks to the speedy install from our host and the servers arriving a day early. The PBBans Hub is online and is running smoothly. We will be updating all of our documentation to reflect the new Hub info over the next few days.
Please update your server's config files now to get your server streaming!
Be sure to check that your servers are streaming http://www.pbbans.com/account/index.php
New hub profile information can be found http://www.pbbans.com/info-center-hubguide.html
New Webtool can be found http://www.pbbans.com/account/webtool.phpIf your servers were streaming but now are not, we would be happy to help you getting it streaming once again. Contact one of the Staff members today in our IRC channel: http://www.pbbans.com/irc/index.php
We received a great outpouring of support during our time of need and we want to express our sincerest thanks to those that donated, continue to donate and to those that offered to help. I also want to thank Art of War Central and Wolf Servers who provided a temp hosting solution for our status site.
The DDoS that was directed towards PBBans overwhelmed our previous host's network.. We were facing a dire situation. Our host failed to provide adequate protection for our servers and the DDoS stayed strong for several days. PBBans had struggled with the possibility that we would have to shut down. The key factors that we had to consider was obviously the DDoS, the very poor support that we were receiving from our host, and the amount of funds that we had on hand to facilitate moving to a new host. We have seen a couple of posts on other sites stating that this was all a PR stunt or a drive to pull cash into PBBans. I assure you that this was the furthest from the truth. In fact, if it weren't for the donations that we have received over the last week, we wouldn't be where we are today.
I want to personally thank everyone that have stuck with us, donated their time/funds, those kind words of support posted on our forums (http://www.pbbans.com/forums/index.php?showtopic=100302), and a special thanks goes out to MaydaX for all his hard work keeping PBBans running smoothly....and hanging on for another ride.
Thanks again,
RodeoBob
To celebrate the launch of Wolfenstein, CuBOS Gaming is excited to provide a special 25% discount off the first invoice for any Wolfenstein game server order placed in August!
That's 25% off the following prices:
$2.00 per slot private
$2.50 per slot publicTo claim this offer, simply enter the promotional code CGWOLF when placing an order here.
All game servers will be available from tomorrow. [19/08/2009]
Hello Everyone,
With the release of the all new Wolfenstein PC game we are kicking off a brand new special! We are now offering 25% off your intial purchase when you purchase a Wolfenstein PC game server.
This offer will be valid on all orders for the next week and it limited to the first 250 orders. So don't waste anytime and get yours now before they are all gone!
In order to get the 25% off your first month, you will need to check out our Twitter page and grab the coupon code; then use the coupon code on the order form.
Link: http://twitter.com/Hypernia
Order Now: https://members.hypernia.com/signup.php ... ackage=407Don't forget to sign-up on our Twitter page so you do not miss and exclusive specials or free services!
Cheers fellas
Call of Duty 1,2,4,@war
1) Download your mod files from the web, and unzip them.
2) Copy your server.cfg from
/main/*here*
3) Edit your server.cfg file with notepad with the details you want, eg server name with mod name etc.
4) Use your ftp client (free download - FileZilla) and connect to your game server with the provided details your GSP gave you.
5) Create a new folder on your game server for the mod files in
mods/*new folder*
6) Upload all of your mod files.
7) Disconnect your ftp client from the game server.
8) Login to your GSP's control panel, find server start line or command line (Some GSP's may call it differently) insert
mods/*modname*
into the text box.
9) Enable the custom command line and restart the game server.
====================================
====================================
Half Life 2 based games
Linux based
Must be connected via Shell/SSH
Run this command from the srcds dir
./steam -command update -game "Counter-Strike Source" -dir .
If you want to update a Half-Life 2 Deathmatch server, use "hl2mp" for the game switch. (Please note this can take a very long time)
Windows based
Must be connected via Shell/SSH
Run this command from the srcds dir
hldsupdatetool -command update -game "Counter-Strike Source" -dir C:\srcds
If you want to update a Half-Life 2 Deathmatch server, use "hl2mp" for the game switch. (Please note this can take a very long time)
====================================
====================================
PunkBuster(manually)
Grab the latest copy of the Punkbuster server file from here. http://www.evenbalance.com/index.php?page=support.php
Upload them via FTP to your server
/game/pb/htm/**here**/
Then you must exec this command via ingame console or your favorite rcon
pb_sv_restart
====================================
====================================
--more later
///////////////////////////////////
//TEAM 7 GAMING - FFA CONFIG
//TEAm7GAMING.COM
//////////////////////////////////
//---------
// Password settings
set rcon_password "admin" // RCON must supply pw to use
// set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// PRIVATE SERVER PASSWORD
set g_password "join"
//CHOPPER DISABLE, STILL COMES BUT DOESNT FIRE TURRET
scr_heli_turretClipSize "0"
//---------
//********************************
// Public Information
//********************************
sets sv_hostname "Lansmash CoD4"
//********************************
// Common Server settings
//********************************
// Log settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp" // Name of log file, default is games_mp.log
set sv_log_damage "1" // Also log hits and damage done
seta sv_punkbuster 0
pb_sv_disable
// Master servers
//set sv_master1 "cod2master.activision.com"
//set sv_master2 "cod2authorize.activision.com"
//set sv_master3 "cod2master.infinityward.com"
//set sv_master3 "cod2update.activision.com"
//set sv_master4 "master.gamespy.com:28960"
//set sv_master5 "master0.gamespy.com"
//set sv_master6 "master1.gamespy.com"
//set sv_master7 "clanservers.net"
//set sv_gamespy "1"
// Player slots setup
set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "250"// MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download settings. (0=off/1=on) Used for MODs and custom maps
set sv_allowdownload "0"
seta sv_wwwDownload "0"
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "0"
// Rate
set sv_maxRate "25000"
// FPS
//set sv_fps "30"
// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
// AntiFlooding settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"
// Anti Cheat settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"
// In-game voice communication system
set sv_voice "1"
set sv_voiceQuality "5"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"
// AM4PAM 1.1
//set am4pam "1"
//set am4_training_nades "1"
//set am4_botDamageTest "1"
//set am4_anti_bunny_hopper_shooters "1"
//set am4_spectator_free_flight "1"
//************************************************** ****************************
// Misc
//************************************************** ****************************
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
set scr_teambalance "0"
set g_allowvote "1"
set ui_allow_classchange 1
//ui_maxclients 32
//************************************************** ****************************
// limits the number of players that can choose each class type
//************************************************** ****************************
set class_assault_limit 64
set class_specops_limit 64
set class_heavygunner_limit 64
set class_demolitions_limit 64
set class_sniper_limit 64
//************************************************** ****************************
// perks
//************************************************** ****************************
set perk_allow_specialty_parabolic 1
set perk_allow_specialty_gpsjammer 1
set perk_allow_specialty_holdbreath 1
set perk_allow_specialty_quieter 1
set perk_allow_specialty_longersprint 1
set perk_allow_specialty_detectexplosive 1
set perk_allow_specialty_explosivedamage 1
set perk_allow_specialty_pistoldeath 1
set perk_allow_specialty_grenadepulldeath 1
set perk_allow_specialty_bulletdamage 1
set perk_allow_specialty_bulletpenetration 1
set perk_allow_specialty_bulletaccuracy 1
set perk_allow_specialty_rof 1
set perk_allow_specialty_fastreload 1
set perk_allow_specialty_extraammo 1
set perk_allow_specialty_armorvest 1
set perk_allow_specialty_fraggrenade 1
set perk_allow_specialty_specialgrenade 1
set perk_allow_c4_mp 1
set perk_allow_claymore_mp 1
set perk_allow_rpg_mp 1
//************************************************** ****************************
// assault class default loadout
//************************************************** ****************************
set class_assault_primary m4
set class_assault_primary_attachment none
set class_assault_secondary beretta
set class_assault_secondary_attachment none
set class_assault_perk1 specialty_extraammo
set class_assault_perk2 specialty_bulletdamage
set class_assault_perk3 specialty_bulletpenetration
set class_assault_grenade none
set class_assault_camo camo_none
set class_assault_frags 1
set class_assault_special 1
//************************************************** ****************************
// specops class default loadout
//************************************************** ****************************
set class_specops_primary mp5
set class_specops_primary_attachment none
set class_specops_secondary usp
set class_specops_secondary_attachment silencer
set class_specops_perk1 specialty_extraammo
set class_specops_perk2 specialty_bulletdamage
set class_specops_perk3 specialty_bulletpenetration
set class_specops_grenade flash_grenade
set class_specops_camo camo_none
set class_specops_frags 1
set class_specops_special 1
//************************************************** ****************************
// heavygunner class default loadout
//************************************************** ****************************
set class_heavygunner_primary saw
set class_heavygunner_primary_attachment none
set class_heavygunner_secondary usp
set class_heavygunner_secondary_attachment none
set class_heavygunner_perk1 specialty_extraammo
set class_heavygunner_perk2 specialty_bulletdamage
set class_heavygunner_perk3 specialty_bulletpenetration
set class_heavygunner_grenade concussion_grenade
set class_heavygunner_camo camo_none
set class_heavygunner_frags 1
set class_heavygunner_special 1
//************************************************** ****************************
// demolitions class default loadout
//************************************************** ****************************
set class_demolitions_primary winchester1200
set class_demolitions_primary_attachment none
set class_demolitions_secondary beretta
set class_demolitions_secondary_attachment none
set class_demolitions_perk1 specialty_extraammo
set class_demolitions_perk2 specialty_bulletdamage
set class_demolitions_perk3 specialty_bulletpenetration
set class_demolitions_grenade smoke_grenade
set class_demolitions_camo camo_none
set class_demolitions_frags 1
set class_demolitions_special 1
//************************************************** ****************************
// sniper class default loadout
//************************************************** ****************************
set class_sniper_primary m40a3
set class_sniper_primary_attachment none
set class_sniper_secondary beretta
set class_sniper_secondary_attachment none
set class_sniper_perk1 specialty_extraammo
set class_sniper_perk2 specialty_bulletdamage
set class_sniper_perk3 specialty_bulletpenetration
set class_sniper_grenade flash_grenade
set class_sniper_camo camo_none
set class_sniper_frags 1
set class_sniper_special 1
set class_assault_movespeed 0.95
set class_specops_movespeed 1.00
set class_heavygunner_movespeed 0.875
set class_demolitions_movespeed 1.00
set class_sniper_movespeed 1.00
set scr_enable_nightvision 0
set scr_enable_music 0
set scr_enable_hiticon 1
//************************************************** ****************************
// Gameplay Options
//************************************************** ****************************
set scr_oldschool "0"
set scr_hardcore "0"
set scr_game_spectatetype "1" //(0,1,2) Disabled, Team/Players Only, Free
set scr_game_allowkillcam "1"
set scr_team_fftype "1" //(0,1,2,3) Disabled, Enabled, Reflect, Shared
set scr_game_perks "1"
set scr_game_onlyheashots "0"
set scr_game_forceuav "0"
set scr_game_hardpoints "0" //0-Off, 1-On, i.e. artillery, uav, helicopter
set scr_hardpoint_allowartillery "1"
set scr_hardpoint_allowuav "1"
set scr_hardpoint_allowhelicopter "0"
set scr_team_teamkillspawndelay "0"
set scr_team_kickteamkillers "0"
set scr_player_maxhealth "115"
set bg_falldamagemaxheight "350"
set bg_falldamageminheight "140"
set ui_hud_showdeathicons "0"
set set scr_drawfriend "1"
//************************************************** ****************************
// Gametype Map Rotation
//************************************************** ****************************
// First gametype to load
// "sd" - search & destroy
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "war" - team deathmatch
//************************************************** ****************************
//************************************************** ****************************
// Gametype setttings
//************************************************** ****************************
//Deathmatch
set scr_dm_scorelimit "0"
set scr_dm_timelimit "10" //minutes
//Team Deathmatch
set scr_war_scorelimit "0"
set scr_war_timelimit "30" //minutes
//Sabotage
set scr_sab_scorelimit "11" //points
set scr_sab_timelimit "2" //minutes
set scr_sab_roundswitch "20" //after how many rounds
set scr_sab_bombtimer "60" //seconds
set scr_sab_planttime "5" //seconds
set scr_sab_defusetime "10" //seconds
set scr_sab_hotpotato "0" //shared bomb timer, 0 or 1, off or on
//Search and destroy
set scr_sd_scorelimit "4" //points
set scr_sd_timelimit "2" //minutes
set scr_sd_roundswitch "3" //number of rounds before switching teams
set scr_sd_bombtimer "60" //seconds
set scr_sd_planttime "5" //seconds
set scr_sd_defusetime "10" //seconds
set scr_sd_multibomb "1" //0 or 1, off or on
//Headquarters
set scr_koth_scorelimit "1000" //must be greater than 1
set scr_koth_timelimit "20" //minutes
set scr_koth_autodestroytime "180" //seconds
set scr_koth_kothmode "0" //0 or 1, classic mode, non-classic
set scr_koth_spawntime "10" //seconds, hq spawn time
//************************************************** ****************************
// Enables Dropping of Specified Weapon Class
//************************************************** ****************************
set class_assault_allowdrop 1
set class_specops_allowdrop 1
set class_heavygunner_allowdrop 1
set class_demolitions_allowdrop 1
set class_sniper_allowdrop 1
//************************************************** ****************************
// Assault Rifles
//************************************************** ****************************
set weap_allow_m16 1
set weap_allow_ak47 1
set weap_allow_m4 1
set weap_allow_g3 1
set weap_allow_g36c 1
set weap_allow_m14 1
set weap_allow_mp44 1
//************************************************** ****************************
// Assault Attachments
//************************************************** ****************************
set attach_allow_assault_none 1
set attach_allow_assault_gl 1
set attach_allow_assault_reflex 1
set attach_allow_assault_silencer 1
set attach_allow_assault_acog 1
//************************************************** ****************************
// SMG
//************************************************** ****************************
set weap_allow_mp5 1
set weap_allow_skorpion 1
set weap_allow_uzi 1
set weap_allow_ak74u 1
set weap_allow_p90 1
//************************************************** ****************************
// SMG Attachments
//************************************************** ****************************
set attach_allow_smg_none 1
set attach_allow_smg_reflex 1
set attach_allow_smg_silencer 1
set attach_allow_smg_acog 1
//************************************************** ****************************
// Shotguns
//************************************************** ****************************
set weap_allow_m1014 1
set weap_allow_winchester1200 1
//************************************************** ****************************
// Shotgun Attachments
//************************************************** ****************************
set attach_allow_shotgun_none 1
set attach_allow_shotgun_reflex 1
set attach_allow_shotgun_grip 1
//************************************************** ****************************
// LMG
//************************************************** ****************************
set weap_allow_saw 1
set weap_allow_rpd 1
set weap_allow_m60e4 1
//************************************************** ****************************
// LMG Attachments
//************************************************** ****************************
set attach_allow_lmg_none 1
set attach_allow_lmg_reflex 1
set attach_allow_lmg_grip 1
set attach_allow_lmg_acog 1
//************************************************** ****************************
// Sniper Rifles
//************************************************** ****************************
set weap_allow_dragunov 1
set weap_allow_m40a3 1
set weap_allow_barrett 1
set weap_allow_remington700 1
set weap_allow_m21 1
//************************************************** ****************************
// Sniper Attachments
//************************************************** ****************************
set attach_allow_sniper_none 1
set attach_allow_sniper_acog 1
//************************************************** ****************************
// Pistols
//************************************************** ****************************
set weap_allow_beretta 1
set weap_allow_colt45 1
set weap_allow_usp 1
set weap_allow_deserteagle 1
set weap_allow_deserteaglegold 1
//************************************************** ****************************
// Pistol Attachments
//************************************************** ****************************
set attach_allow_pistol_none 1
set attach_allow_pistol_silencer 1
//************************************************** ****************************
// Grenades
//************************************************** ****************************
set weap_allow_frag_grenade 1
set weap_allow_concussion_grenade 1
set weap_allow_flash_grenade 1
set weap_allow_smoke_grenade 1
//******************************************************************************
// First gametype to load
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "sd" - search & destroy
// "war" - team deathmatch
//******************************************************************************
//******************************************************************************
// DM -- FREE FOR ALL DEATHMATCH
//******************************************************************************
set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"
// **************
// CUSTOM DC MODE
// **************
//set sv_mapRotation "gametype sab map mp_crash gametype koth map mp_crossfire gametype sd map mp_farm"
//******************************************************************************
// DOM -- DOMINATION
//******************************************************************************
//set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"
//******************************************************************************
// KOTH -- HEADQUARTERS
//******************************************************************************
//set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"
//******************************************************************************
// SAB -- SABOTAGE
//******************************************************************************
//set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"
//******************************************************************************
// SD -- SEARCH & DESTROY
//******************************************************************************
//set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"
//******************************************************************************
// WAR -- TEAM DEATH MATCH
//******************************************************************************
//set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"
Here's a great how-to on installing and running a BF2 server under linux via command line.
sv_downloadurl "path/to/down/load/files"
sv_allowdownload 1
sv_allowupload 1
// Server name
hostname "Your server name"
// Rcon password
rcon_password "changeme!!!"
// WarMod
wm_active "1"
wm_max_rounds "15"
wm_max_players "10"
wm_play_out "0"
wm_auto_ready "1"
wm_half_auto_ready "1"
wm_auto_knife "0"
wm_round_money "1"
wm_min_ready "10"
wm_overtime "1"
wm_overtime_max_rounds "3"
wm_overtime_start_money "10000"
wm_match_config "mr15.cfg"
wm_live_config "lo3.cfg"
wm_knife_config "ko3.cfg"
wm_reset_config "end.cfg"
wm_block_nightvision "1"
wm_bomb_frags "0"
wm_defuse_frags "0"
wm_ingame_scores "1"
wm_block_warm_up_grenades "0"
wm_rcon_only "0"
wm_global_chat "1"
wm_lock_teams "1"
wm_auto_swap "1"
wm_auto_swap_delay "3"
wm_auto_record "1"
wm_auto_vote_map "0"
wm_auto_kick_team "0"
wm_auto_kick_delay "10"
wm_damage "1"
wm_remove_deathcam "1"
wm_remove_deathcam_delay "1"
wm_remove_help_hints "1"
wm_remove_grenade_sound "0"
wm_remove_kit_bug "1"
wm_remove_kit_distance "100"
wm_remove_ragdoll "1"
wm_remove_ragdoll_delay "2"
wm_require_names "0"
wm_modifiers "1"
wm_log_new_file "1"
wm_log_dir "logs/matches"
wm_stats_enabled "1"
wm_stats_method "2"
wm_save_dir "warmod"
wm_prefix_logs "0"
wm_upload_results "0"
wm_table_name "wm_results"
wm_t "Terrorists"
wm_ct "Counter-Terrorists"
// zBlock
zb_active "1"
zb_matchconfig "mr15.cfg"
zb_readyup_max "10"
zb_startmoney "800"
zb_autoupdate "1"
zb_doorfix "1"
zb_allowcashcalling "0"
// Aliases
alias mr15 "exec mr15.cfg"
alias cgs "exec cgs.cfg"
alias lo3 "exec lo3.cfg"
alias r "mp_restartgame 1"
alias d2 "changelevel de_dust2"
alias dust2 "changelevel de_dust2"
alias nuke "changelevel de_nuke"
alias train "changelevel de_train"
alias ferno "changelevel de_inferno"
alias inferno "changelevel de_inferno"
alias temple "changelevel de_losttemple_pro"
alias season "changelevel de_season"
alias contra "changelevel de_contra"
alias tuscan "changelevel de_tuscan"
alias mill "changelevel de_cpl_mill"
alias cplmill "changelevel de_cpl_mill"
// Rates
sv_minrate "15000"
sv_maxrate "30000"
sv_maxupdaterate "66"
sv_minupdaterate "30"
sv_maxcmdrate "66"
sv_mincmdrate "66"
// Interpolate/Lag compensation
sv_client_interpolate "1"
sv_client_max_interp_ratio "1"
sv_client_min_interp_ratio "1"
sv_unlag "1"
sv_maxunlag "0.5"
// Misc
sv_allowdownload "1"
sv_allowupload "0"
sv_voicecodec "vaudio_speex"
net_maxfilesize "64"
host_framerate "0"
// Source TV
tv_enable "1"
tv_autorecord "0"
tv_delaymapchange "1"
tv_chattimelimit "1"
tv_snapshotrate "16"
tv_dispatchmode "1"
tv_transmitall "1"
tv_maxclients "16"
tv_password ""
tv_relayvoice "1"
tv_autorecord "0"
tv_delay "90"
tv_debug "0"
tv_maxrate "5000"
// Gameplay
mp_tkpunish "0"
mp_footsteps "1"
mp_fraglimit "0"
mp_maxrounds "0"
mp_freezetime "3"
mp_fadetoblack "0"
mp_buytime "0.25"
mp_startmoney "800"
mp_friendlyfire "1"
mp_dynamicpricing "0"
mp_autoteambalance "0"
mp_spawnprotectiontime "0"
mp_hostagepenalty "0"
mp_roundtime "1"
mp_forcerespawn "1"
mp_forcecamera "1"
mp_falldamage "1"
mp_flashlight "0"
mp_limitteams "0"
mp_chattime "10"
mp_timelimit "0"
mp_autokick "0"
mp_winlimit "0"
mp_playerid "1"
mp_c4timer "35"
sv_pure "2"
sv_pure_kick_clients "1"
sv_timeout "65"
sv_alltalk "0"
sv_pausable "0"
sv_cheats "0"
sv_consistency "1"
sv_voiceenable "1"
sv_pausable "0"
sv_footsteps "1"
// Physics
sv_gravity "800"
sv_friction "4"
sv_accelerate "5"
sv_airaccelerate "10"
sv_stopspeed "75"
sv_stepsize "18"
sv_maxspeed "320"
phys_timescale "1"
phys_pushscale "1"
// Server logging
mp_logdetail "3"
sv_logsdir "logs"
sv_rcon_log "1"
sv_log_onefile "0"
sv_logblocks "0"
sv_logflush "0"
sv_logbans "1"
sv_logecho "1"
sv_logfile "1"
sv_log_onefile "0"
log on
// Specatators
mp_allowspectators "1"
sv_specaccelerate "5"
sv_specnoclip "1"
sv_specspeed "3"
// Performance settings
mp_weaponstay "0"
mp_decals "200"
decalfrequency "10"
breakable_multiplayer "1"
// Rcon failure
sv_rcon_banpenalty "15"
sv_rcon_maxfailures "5"
sv_rcon_minfailures "5"
sv_rcon_minfailuretime "30"
// Contact/Geo
sv_contact "your@email.com"
sv_lan "0"
sv_region "5"
sv.serverName "BattleField 2 Server"
sv.password ""
sv.internet 1
sv.serverIP "Your servers IP"
sv.serverPort Your servers Port
sv.welcomeMessage "We are recruiting, More info at lala"
sv.punkBuster 1
sv.allowFreeCam 0
sv.allowExternalViews 1
sv.allowNoseCam 1
sv.hitIndicator 1
sv.maxPlayers 12
sv.numPlayersNeededToStart 2
sv.notEnoughPlayersRestartDelay 15
sv.startDelay 15
sv.endDelay 15
sv.spawnTime 15
sv.manDownTime 15
sv.endOfRoundDelay 15
sv.ticketRatio 100
sv.roundsPerMap 3
sv.timeLimit 0
sv.scoreLimit 0
sv.soldierFriendlyFire 100
sv.vehicleFriendlyFire 100
sv.soldierSplashFriendlyFire 100
sv.vehicleSplashFriendlyFire 100
sv.tkPunishEnabled 1
sv.tkNumPunishToKick 3
sv.tkPunishByDefault 0
sv.votingEnabled 1
sv.voteTime 90
sv.minPlayersForVoting 2
sv.gameSpyPort 29900
sv.allowNATNegotiation 0
sv.interfaceIP "202.125.39.66"
sv.autoRecord 0
sv.demoIndexURL http://
sv.demoDownloadURL http://
sv.autoDemoHook "adminutils/demo/rotate_demo.exe"
sv.demoQuality 1
sv.adminScript "modmanager"
sv.timeBeforeRestartMap 30
sv.autoBalanceTeam 0
sv.teamRatioPercent 100
sv.voipEnabled 1
sv.voipQuality 5
sv.voipServerRemote 0
sv.voipServerRemoteIP ""
sv.voipServerPort 55125
sv.voipBFClientPort 55123
sv.voipBFServerPort 55124
sv.voipSharedPassword ""
sv.useGlobalRank 1
sv.useGlobalUnlocks 1
sv.sponsorText "We are recruiting, More info at lalal"
sv.sponsorLogoURL "**http link to a png/gif**"
sv.communityLogoURL "**http link to a png/gif**"
sv.radioSpamInterval 6
sv.radioMaxSpamFlagCount 6
sv.radioBlockedDurationTime 30
sv.numReservedSlots 0
sv.friendlyFireWithMines 0
sv.coopBotCount 16
sv.coopBotDifficulty 50
sv.coopBotRatio 50
sv.teamVoteOnly 0
sv.noVehicles 0
//********************************
// Color Codes
//********************************
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's - Information and ref use only
//
// ^1 = Red
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^9 = Grey
// ^0 = Black
//********************************
// Public Information
//********************************
sets sv_hostname "Your Servername"
sets _Admin "admin"
sets _Email "Your Email"
sets _Website "Your website"
sets _Location "AU"
sets _Irc ""
sets _mod ""
set scr_motd "no cheating!!"
//********************************
// Common Server settings
//********************************
// Log settings
// set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
// set logfile "1" // 0 = NO log, 1 = log file enabled
// set g_log "games_mp.log" // Name of log file, default is games_mp.log
// set sv_log_damage "1"
seta sv_punkbuster 1
wait 5
pb_sv_enable
wait 5
// pb_sv_load pbsv.cfg
// Master servers
set sv_master1 "cod2master.activision.com"
set sv_master2 "cod2authorize.activision.com"
set sv_master3 "cod2master.infinityward.com"
set sv_master3 "cod2update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"
// Password settings
set rcon_password "password" // RCON must supply pw to use
// set sv_privatePassword "private" // Private slots, non-public slots
// The following can be used to lock out the server so that only those
// players that have been provide the password can connect. Good for
// matches, practices, etc.
set g_password ""
// Player slots setup
set sv_privateclients "" // Number of private player slots, maxclients - privateclients = public slots
// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "250"// MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download settings. (0=off/1=on) Used for MODs and custom maps
set sv_allowdownload "1"
seta sv_wwwDownload "0"
//seta sv_wwwBaseURL ""
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "0"
// Rate
set sv_maxRate "25000"
// FPS
//set sv_fps "30"
// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"
// AntiFlooding settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"
// Anti Cheat settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"
// In-game voice communication system
set sv_voice "1"
set sv_voiceQuality "5"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"
//************************************************** ****************************
// Misc
//************************************************** ****************************
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
set scr_teambalance "0"
set g_allowvote "1"
set ui_allow_classchange 1
//ui_maxclients 32
//************************************************** ****************************
// limits the number of players that can choose each class type
//************************************************** ****************************
set class_assault_limit 20
set class_specops_limit 20
set class_heavygunner_limit 1
set class_demolitions_limit 1
set class_sniper_limit 1
//************************************************** ****************************
// perks
//************************************************** ****************************
set perk_allow_specialty_parabolic 0
set perk_allow_specialty_gpsjammer 0
set perk_allow_specialty_holdbreath 1
set perk_allow_specialty_quieter 0
set perk_allow_specialty_longersprint 0
set perk_allow_specialty_detectexplosive 0
set perk_allow_specialty_explosivedamage 0
set perk_allow_specialty_pistoldeath 0
set perk_allow_specialty_grenadepulldeath 0
set perk_allow_specialty_bulletdamage 1
set perk_allow_specialty_bulletpenetration 1
set perk_allow_specialty_bulletaccuracy 1
set perk_allow_specialty_rof 0
set perk_allow_specialty_fastreload 1
set perk_allow_specialty_extraammo 1
set perk_allow_specialty_armorvest 0
set perk_allow_specialty_fraggrenade 0
set perk_allow_specialty_specialgrenade 0
set perk_allow_c4_mp 0
set perk_allow_claymore_mp 0
set perk_allow_rpg_mp 0
//************************************************** ****************************
// assault class default loadout
//************************************************** ****************************
set class_assault_primary m4
set class_assault_primary_attachment none
set class_assault_secondary beretta
set class_assault_secondary_attachment none
set class_assault_perk1 specialty_extraammo
set class_assault_perk2 specialty_bulletdamage
set class_assault_perk3 specialty_bulletpenetration
set class_assault_grenade none
set class_assault_camo camo_none
set class_assault_frags 1
set class_assault_special 1
//************************************************** ****************************
// specops class default loadout
//************************************************** ****************************
set class_specops_primary mp5
set class_specops_primary_attachment none
set class_specops_secondary usp
set class_specops_secondary_attachment silencer
set class_specops_perk1 specialty_extraammo
set class_specops_perk2 specialty_bulletdamage
set class_specops_perk3 specialty_bulletpenetration
set class_specops_grenade flash_grenade
set class_specops_camo camo_none
set class_specops_frags 1
set class_specops_special 1
//************************************************** ****************************
// heavygunner class default loadout
//************************************************** ****************************
set class_heavygunner_primary saw
set class_heavygunner_primary_attachment none
set class_heavygunner_secondary usp
set class_heavygunner_secondary_attachment none
set class_heavygunner_perk1 specialty_extraammo
set class_heavygunner_perk2 specialty_bulletdamage
set class_heavygunner_perk3 specialty_bulletpenetration
set class_heavygunner_grenade concussion_grenade
set class_heavygunner_camo camo_none
set class_heavygunner_frags 1
set class_heavygunner_special 1
//************************************************** ****************************
// demolitions class default loadout
//************************************************** ****************************
set class_demolitions_primary winchester1200
set class_demolitions_primary_attachment none
set class_demolitions_secondary beretta
set class_demolitions_secondary_attachment none
set class_demolitions_perk1 specialty_extraammo
set class_demolitions_perk2 specialty_bulletdamage
set class_demolitions_perk3 specialty_bulletpenetration
set class_demolitions_grenade smoke_grenade
set class_demolitions_camo camo_none
set class_demolitions_frags 1
set class_demolitions_special 1
//************************************************** ****************************
// sniper class default loadout
//************************************************** ****************************
set class_sniper_primary m40a3
set class_sniper_primary_attachment none
set class_sniper_secondary beretta
set class_sniper_secondary_attachment none
set class_sniper_perk1 specialty_extraammo
set class_sniper_perk2 specialty_bulletdamage
set class_sniper_perk3 specialty_bulletpenetration
set class_sniper_grenade flash_grenade
set class_sniper_camo camo_none
set class_sniper_frags 1
set class_sniper_special 1
set class_assault_movespeed 0.95
set class_specops_movespeed 1.00
set class_heavygunner_movespeed 0.875
set class_demolitions_movespeed 1.00
set class_sniper_movespeed 1.00
set scr_enable_nightvision 0
set scr_enable_music 0
set scr_enable_hiticon 1
//************************************************** ****************************
// Gameplay Options
//************************************************** ****************************
set scr_oldschool "0"
set scr_hardcore "1"
set scr_game_spectatetype "1" //(0,1,2) Disabled, Team/Players Only, Free
set scr_game_allowkillcam "1"
set scr_team_fftype "1" //(0,1,2,3) Disabled, Enabled, Reflect, Shared
set scr_game_perks "1"
set scr_game_onlyheashots "0"
set scr_game_forceuav "0"
set scr_game_hardpoints "0" //0-Off, 1-On, i.e. artillery, uav, helicopter
set scr_hardpoint_allowartillery "0"
set scr_hardpoint_allowuav "0"
set scr_hardpoint_allowhelicopter "0"
set scr_team_teamkillspawndelay "0"
set scr_team_kickteamkillers "0"
set scr_player_maxhealth "115"
set bg_falldamagemaxheight "350"
set bg_falldamageminheight "140"
set ui_hud_showdeathicons "0"
set set scr_drawfriend "1"
//************************************************** ****************************
// Gametype Map Rotation
//************************************************** ****************************
// First gametype to load
// "sd" - search & destroy
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "war" - team deathmatch
//************************************************** ****************************
//************************************************** ****************************
// Gametype setttings
//************************************************** ****************************
//Deathmatch
set scr_dm_scorelimit "0"
set scr_dm_timelimit "30" //minutes
//Domination
set scr_dom_scorelimit "0"
set scr_dom_timelimit "15" //minutes
//Team Deathmatch
set scr_war_scorelimit "0"
set scr_war_timelimit "30" //minutes
//Sabotage
set scr_sab_scorelimit "11" //points
set scr_sab_timelimit "2" //minutes
set scr_sab_roundswitch "20" //after how many rounds
set scr_sab_bombtimer "60" //seconds
set scr_sab_planttime "5" //seconds
set scr_sab_defusetime "10" //seconds
set scr_sab_hotpotato "0" //shared bomb timer, 0 or 1, off or on
//Search and destroy
set scr_sd_scorelimit "4" //points
set scr_sd_timelimit "2" //minutes
set scr_sd_roundswitch "3" //number of rounds before switching teams
set scr_sd_bombtimer "60" //seconds
set scr_sd_planttime "5" //seconds
set scr_sd_defusetime "10" //seconds
set scr_sd_multibomb "1" //0 or 1, off or on
//Headquarters
set scr_koth_scorelimit "1000" //must be greater than 1
set scr_koth_timelimit "20" //minutes
set scr_koth_autodestroytime "180" //seconds
set scr_koth_kothmode "0" //0 or 1, classic mode, non-classic
set scr_koth_spawntime "10" //seconds, hq spawn time
//************************************************** ****************************
// Enables Dropping of Specified Weapon Class
//************************************************** ****************************
set class_assault_allowdrop 1
set class_specops_allowdrop 1
set class_heavygunner_allowdrop 1
set class_demolitions_allowdrop 1
set class_sniper_allowdrop 1
//************************************************** ****************************
// Assault Rifles
//************************************************** ****************************
set weap_allow_m16 1
set weap_allow_ak47 1
set weap_allow_m4 1
set weap_allow_g3 1
set weap_allow_g36c 1
set weap_allow_m14 1
set weap_allow_mp44 1
//************************************************** ****************************
// Assault Attachments
//************************************************** ****************************
set attach_allow_assault_none 1
set attach_allow_assault_gl 1
set attach_allow_assault_reflex 1
set attach_allow_assault_silencer 1
set attach_allow_assault_acog 1
//************************************************** ****************************
// SMG
//************************************************** ****************************
set weap_allow_mp5 1
set weap_allow_skorpion 1
set weap_allow_uzi 1
set weap_allow_ak74u 1
set weap_allow_p90 1
//************************************************** ****************************
// SMG Attachments
//************************************************** ****************************
set attach_allow_smg_none 1
set attach_allow_smg_reflex 1
set attach_allow_smg_silencer 1
set attach_allow_smg_acog 1
//************************************************** ****************************
// Shotguns
//************************************************** ****************************
set weap_allow_m1014 1
set weap_allow_winchester1200 1
//************************************************** ****************************
// Shotgun Attachments
//************************************************** ****************************
set attach_allow_shotgun_none 1
set attach_allow_shotgun_reflex 1
set attach_allow_shotgun_grip 1
//************************************************** ****************************
// LMG
//************************************************** ****************************
set weap_allow_saw 1
set weap_allow_rpd 1
set weap_allow_m60e4 1
//************************************************** ****************************
// LMG Attachments
//************************************************** ****************************
set attach_allow_lmg_none 1
set attach_allow_lmg_reflex 1
set attach_allow_lmg_grip 1
set attach_allow_lmg_acog 1
//************************************************** ****************************
// Sniper Rifles
//************************************************** ****************************
set weap_allow_dragunov 1
set weap_allow_m40a3 1
set weap_allow_barrett 1
set weap_allow_remington700 1
set weap_allow_m21 1
//************************************************** ****************************
// Sniper Attachments
//************************************************** ****************************
set attach_allow_sniper_none 1
set attach_allow_sniper_acog 1
//************************************************** ****************************
// Pistols
//************************************************** ****************************
set weap_allow_beretta 1
set weap_allow_colt45 1
set weap_allow_usp 1
set weap_allow_deserteagle 1
set weap_allow_deserteaglegold 1
//************************************************** ****************************
// Pistol Attachments
//************************************************** ****************************
set attach_allow_pistol_none 1
set attach_allow_pistol_silencer 1
//************************************************** ****************************
// Grenades
//************************************************** ****************************
set weap_allow_frag_grenade 1
set weap_allow_concussion_grenade 1
set weap_allow_flash_grenade 1
set weap_allow_smoke_grenade 1
//******************************************************************************
// First gametype to load
// "dm" - free for all deathmatch
// "dom" - domination
// "koth" - headquarters
// "sab" - sabotage
// "sd" - search & destroy
// "war" - team deathmatch
//******************************************************************************
//******************************************************************************
// DM -- FREE FOR ALL DEATHMATCH
//******************************************************************************
//set sv_mapRotation "gametype dm map mp_backlot gametype dm map mp_bloc gametype dm map mp_bog gametype dm map mp_cargoship gametype dm map mp_citystreets gametype dm map mp_convoy gametype dm map mp_countdown gametype dm map mp_crash gametype dm map mp_crossfire gametype dm map mp_farm gametype dm map mp_overgrown gametype dm map mp_pipeline gametype dm map mp_shipment gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant"
// **************
// CUSTOM DC MODE
// **************
set sv_mapRotation "gametype sab map mp_crash gametype koth map mp_crossfire gametype sd map mp_farm"
//******************************************************************************
// DOM -- DOMINATION
//******************************************************************************
//set sv_mapRotation "gametype dom map mp_backlot gametype dom map mp_bloc gametype dom map mp_bog gametype dom map mp_cargoship gametype dom map mp_citystreets gametype dom map mp_convoy gametype dom map mp_countdown gametype dom map mp_crash gametype dom map mp_crossfire gametype dom map mp_farm gametype dom map mp_overgrown gametype dom map mp_pipeline gametype dom map mp_shipment gametype dom map mp_showdown gametype dom map mp_strike gametype dom map mp_vacant"
//******************************************************************************
// KOTH -- HEADQUARTERS
//******************************************************************************
//set sv_mapRotation "gametype koth map mp_backlot gametype koth map mp_bloc gametype koth map mp_bog gametype koth map mp_cargoship gametype koth map mp_citystreets gametype koth map mp_convoy gametype koth map mp_countdown gametype koth map mp_crash gametype koth map mp_crossfire gametype koth map mp_farm gametype koth map mp_overgrown gametype koth map mp_pipeline gametype koth map mp_shipment gametype koth map mp_showdown gametype koth map mp_strike gametype koth map mp_vacant"
//******************************************************************************
// SAB -- SABOTAGE
//******************************************************************************
//set sv_mapRotation "gametype sab map mp_backlot gametype sab map mp_bloc gametype sab map mp_bog gametype sab map mp_cargoship gametype sab map mp_citystreets gametype sab map mp_convoy gametype sab map mp_countdown gametype sab map mp_crash gametype sab map mp_crossfire gametype sab map mp_farm gametype sab map mp_overgrown gametype sab map mp_pipeline gametype sab map mp_shipment gametype sab map mp_showdown gametype sab map mp_strike gametype sab map mp_vacant"
//******************************************************************************
// SD -- SEARCH & DESTROY
//******************************************************************************
//set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_bloc gametype sd map mp_bog gametype sd map mp_cargoship gametype sd map mp_citystreets gametype sd map mp_convoy gametype sd map mp_countdown gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_farm gametype sd map mp_overgrown gametype sd map mp_pipeline gametype sd map mp_shipment gametype sd map mp_showdown gametype sd map mp_strike gametype sd map mp_vacant"
//******************************************************************************
// WAR -- TEAM DEATH MATCH
//******************************************************************************
//set sv_mapRotation "gametype war map mp_backlot gametype war map mp_bloc gametype war map mp_bog gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_convoy gametype war map mp_countdown gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_farm gametype war map mp_overgrown gametype war map mp_pipeline gametype war map mp_shipment gametype war map mp_showdown gametype war map mp_strike gametype war map mp_vacant"